ULNA

Item Wiki

Public Item Reference

Known items, supplies, and currency from the public realm records. Values, stack limits, weight, sources, and equipment rules are written for players planning a route.

Public Records

163 Items

197 Guarded

Hidden quest rewards and secret materials are excluded. Item icons will appear here when they are ready for public viewing.

ammunition

Fletched Arrows

Value 1

Plain starter arrows with dark feather fletching, sold in small bundles for early Waystalker road practice.

Weight
0.05
Stack Limit
100
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

ammunition

Hardened Arrows

Value 2

Northwatch-hardened arrow bundles with heavier heads for wolves, bandits, orc shields, and Old Mine pests.

Weight
0.05
Stack Limit
100
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

ammunition

Sunpier Barbed Arrows

Value 4

Desert barbed arrows wrapped against sand wear, useful once Waystalkers push from Sunpier into scarab and nomad lanes.

Weight
0.05
Stack Limit
100
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

amulet

Northwatch Road Charm

Value 82

A worn travel charm dropped around mainland danger routes, adding a modest mana and carry buffer.

Weight
0.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

amulet

Riverwatch Heartstring Charm

Value 720

A jungle heartstring amulet that slightly widens both health and mana margins for longer Riverwatch loops.

Weight
0.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

amulet

Scarab Ward Charm

Value 430

A rare ward-charm amulet from the Sunken Ruin, tuned for a modest defensive and mana bump.

Weight
0.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

amulet

Stonebrook Candle Charm

Value 24

A small charm from early road shrines that gives new characters a minor mana and defense cushion.

Weight
0.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

amulet

Sunpier Sun Charm

Value 190

A warm sun-gem charm from desert drops, offering a small health and defense lift.

Weight
0.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Patrol Boots

Value 55

Hard-soled patrol boots for Ironbound road guards crossing ruined stones, cave dust, and mine supports.

Weight
8
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Patrol Gloves

Value 40

Northwatch Ironbound gloves kept as set-completion inventory content until the armor schema adds hands.

Weight
3.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Patrol Hauberk

Value 120

A Northwatch chain hauberk for Ironbound patrols who need steadier protection against mainland pulls.

Weight
24
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Patrol Helm

Value 70

A heavier patrol helm for Ironbound fighters moving into wolf, bandit, orc, and Old Mine work.

Weight
10
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Patrol Leggings

Value 90

Chain-reinforced patrol leggings sized for Ironbound pushes beyond Stonebrook's starter lanes.

Weight
16
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Roadshade Boots

Value 52

Light road boots for Gloamknives keeping fast angle changes across mainland pressure.

Weight
2.3
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Roadshade Gloves

Value 36

Northwatch Gloamknife gloves kept as set-completion inventory content until hands equipment is introduced.

Weight
1.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Roadshade Leggings

Value 82

Flexible leggings for Gloamknives moving through Northwatch roadside pulls and old mine dust.

Weight
3.7
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Roadshade Mask

Value 62

A roadshade mask for Gloamknives working around Northwatch patrol lines, bandit camps, and cave turns.

Weight
2.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Roadshade Vest

Value 108

A close-fit road vest for Gloamknives who need a little protection without muting dagger timing.

Weight
5.4
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Scout Boots

Value 50

Light scout boots for Waystalkers who need clean pivots through Northwatch road pressure.

Weight
2.6
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Scout Gloves

Value 34

Northwatch Waystalker gloves kept as set-completion inventory content until hands equipment is introduced.

Weight
1.2
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Scout Hood

Value 62

A road-scout hood for Waystalkers working between Northwatch patrol lines, wolf dens, and orc caves.

Weight
2.4
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Scout Jerkin

Value 105

A reinforced scout jerkin for Waystalkers kiting mainland pulls while carrying extra field supplies.

Weight
6
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Scout Leggings

Value 78

Flexible scout leggings for Waystalkers moving through road shrines, cave dust, and mine timber.

Weight
4
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Waychapel Coif

Value 64

A waychapel coif for Veilbinders supporting patrols through Northwatch roads and cemetery omens.

Weight
2.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Waychapel Gloves

Value 36

Northwatch Veilbinder gloves kept as set-completion inventory content until hands equipment is introduced.

Weight
1.2
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Waychapel Robe

Value 110

A travel robe with chapel stitching for Veilbinders holding a defensive line through mainland pulls.

Weight
5.8
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Northwatch Waychapel Sandals

Value 52

Road-worn chapel sandals for Veilbinders pacing wards around Northwatch support routes.

Weight
2.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Riverwatch Canopy Gloves

Value 280

Riverwatch Waystalker gloves kept as set-completion inventory content until hands equipment is introduced.

Weight
1.8
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Riverwatch Canopy Hood

Value 610

A damp canopy hood for Waystalkers moving through poison paths, web hollows, and hunter cover.

Weight
3.4
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Riverwatch Canopy Jacket

Value 1010

A flexible jungle jacket stitched with spider silk for Waystalkers who kite through Riverwatch loops.

Weight
9
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Riverwatch Canopy Leggings

Value 760

Spider-silk leggings for Waystalkers keeping their footing through vines, mud, and web hollows.

Weight
6
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Riverwatch Viperscale Gloves

Value 290

Riverwatch Gloamknife gloves kept as set-completion inventory content until hands equipment is introduced.

Weight
1.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Riverwatch Viperscale Jacket

Value 1030

A close-fitting jungle jacket for Gloamknives cutting short openings through Riverwatch ambush routes.

Weight
7.6
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Riverwatch Viperscale Leggings

Value 780

Viperscale leggings for Gloamknives keeping burst routes through vines, mud, and hunter cover.

Weight
5.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Scarab Blessing Circlet

Value 340

A rare ward-charm circlet from ruin caches, made for Veilbinders sustaining Scarab Queen routes.

Weight
3.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Scarab Blessing Gloves

Value 175

Rare Veilbinder blessing gloves kept as armor-set inventory content until hands equipment exists.

Weight
1.4
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Scarab Blessing Legwraps

Value 440

Rare blessing legwraps for Veilbinders holding steady footwork through Sunken Ruin approaches.

Weight
4.9
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Scarab Blessing Sandals

Value 250

Rare ruin sandals for Veilbinders keeping ward spacing through scarab guard pressure.

Weight
3.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Scarab Guard Gloves

Value 190

Rare scarab-shell Ironbound gloves kept as armor-set inventory content until a hands slot exists.

Weight
4.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Scarab Guard Helm

Value 360

A rare carapace helm from deep Sunken Ruin caches, shaped for Ironbound players entering harder desert pulls.

Weight
14
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Scarab Guard Shellplate

Value 640

A rare shellplate cuirass built from hardened scarab carapace for Ironbound dungeon pressure in the Sunken Ruin.

Weight
36
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Scarab Skirmish Gloves

Value 165

Rare Waystalker skirmish gloves kept as armor-set inventory content until hands equipment exists.

Weight
1.6
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Scarab Skirmish Vest

Value 560

A rare desert skirmish vest with light carapace threading for Waystalkers pushing the Sunken Ruin.

Weight
8
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Scarab Venomguard Boots

Value 240

Rare ruin boots for Gloamknives pivoting around scarab guard and queen pressure.

Weight
2.9
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Scarab Venomguard Gloves

Value 170

Rare Gloamknife venomguard gloves kept as armor-set inventory content until hands equipment exists.

Weight
1.3
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Scarab Venomguard Legwraps

Value 430

Rare venomguard legwraps for Gloamknives holding fast lines through the Sunken Ruin approach.

Weight
4.7
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Cutpurse Boots

Value 18

Soft starter boots for Gloamknives keeping quiet pivots through Stonebrook road pressure.

Weight
2
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Cutpurse Gloves

Value 12

Starter Gloamknife gloves kept as armor-set inventory content until a dedicated hands equipment slot exists.

Weight
0.9
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Cutpurse Mask

Value 20

A starter Gloamknife mask for close-range practice around Stonebrook roads without the drag of heavy gear.

Weight
1.8
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Cutpurse Trousers

Value 26

Loose starter trousers for Gloamknives practicing dagger steps through grass, roads, and cave mouths.

Weight
3.2
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Cutpurse Vest

Value 36

A light starter vest for Gloamknives learning short burst windows and quick exits on early roads.

Weight
4.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Mender Circlet

Value 20

A starter Veilbinder circlet for learning ward timing and small heals around Stonebrook road pressure.

Weight
2.2
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Mender Gloves

Value 12

Starter Veilbinder gloves kept as armor-set inventory content until a dedicated hands equipment slot exists.

Weight
1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Mender Robe

Value 34

A starter ward robe for Veilbinders keeping allies steady through early pulls and first cave routes.

Weight
5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Mender Sandals

Value 18

Simple starter sandals for Veilbinders stepping between ward circles and wounded travelers.

Weight
2.2
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Mender Trousers

Value 26

Soft starter trousers for Veilbinders learning safe cast spacing on grass, road, and shrine edges.

Weight
3.4
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Militia Boots

Value 18

Reinforced starter boots for Ironbound road work between Stonebrook fields and the first hostile pockets.

Weight
6
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Militia Coat

Value 38

A quilted starter coat with small iron plates, built for Ironbound players learning to hold melee contact.

Weight
18
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Militia Gloves

Value 14

Starter Ironbound gloves kept as armor-set inventory content until a dedicated hands equipment slot exists.

Weight
3
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Militia Greaves

Value 28

Plain road greaves for Ironbound recruits who need leg protection without leaving starter weight bands.

Weight
12
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Militia Helm

Value 22

A simple iron-rim helm issued to Ironbound recruits for first road patrols around Stonebrook.

Weight
8
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Trail Boots

Value 18

Soft starter boots for Waystalkers learning movement spacing through grass, road, and cave-edge terrain.

Weight
2
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Trail Gloves

Value 12

Starter Waystalker gloves kept as armor-set inventory content until a dedicated hands equipment slot exists.

Weight
1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Trail Hood

Value 20

A light starter hood for Waystalkers learning to kite along Stonebrook roads without losing awareness.

Weight
2
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Trail Jacket

Value 34

A flexible starter jacket for Waystalkers who need room to draw a bow and cut away from early melee.

Weight
5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Stonebrook Trail Trousers

Value 26

Light starter trousers for Waystalkers practicing road pulls and quick retreats around Stonebrook.

Weight
3.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Brass Boots

Value 120

Sand-wrapped brass boots made for Ironbound route work between Sunpier camp and the Sunken Ruin.

Weight
10
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Brass Cuirass

Value 280

A brass-ribbed cuirass for Ironbound fighters holding scarab and cobra contact without losing shield discipline.

Weight
30
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Brass Gloves

Value 85

Brass-edged Ironbound gloves kept as set-completion inventory content until hands equipment is introduced.

Weight
4
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Brass Helm

Value 160

A desert helm with brass edging and scarab-shell reinforcement for Ironbound pushes through Sunpier pressure.

Weight
12
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Brass Legguards

Value 210

Segmented desert legguards that help Ironbound players stay planted through scarab dunes and ruin stairs.

Weight
20
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Sandwrap Boots

Value 105

Soft desert boots for Waystalkers who need clean footing between Sunpier camp and ruin entrances.

Weight
3
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Sandwrap Gloves

Value 72

Sunpier Waystalker gloves kept as set-completion inventory content until a hands slot exists.

Weight
1.4
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Sandwrap Hood

Value 140

A sand-wrapped hood for Waystalkers moving through desert glare, scarab burrows, and cobra tells.

Weight
2.8
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Sandwrap Leggings

Value 180

Wrapped desert leggings for Waystalkers crossing hot dunes and ruin stairs without heavy armor drag.

Weight
4.8
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Sandwrap Vest

Value 245

A desert vest wrapped against sand wear, giving Waystalkers enough protection for Sunpier route work.

Weight
7
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Shadecloth Boots

Value 110

Soft desert boots for Gloamknives stepping around scorpion stings, cobra lunges, and ruin corners.

Weight
2.6
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Shadecloth Gloves

Value 75

Sunpier Gloamknife gloves kept as set-completion inventory content until a hands slot exists.

Weight
1.2
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Shadecloth Jacket

Value 250

A wrapped desert jacket for Gloamknives closing in and cutting out around Sunpier ruin routes.

Weight
6
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Shadecloth Legwraps

Value 185

Wrapped desert legwear for Gloamknives keeping quick stance changes in sand and ruin stairs.

Weight
4.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Shadecloth Mask

Value 145

A desert shadecloth mask for Gloamknives reading scarab tells and nomad feints under Sunpier glare.

Weight
2.4
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Sunlit Gloves

Value 78

Sunpier Veilbinder gloves kept as set-completion inventory content until a hands slot exists.

Weight
1.3
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Sunlit Legwraps

Value 190

Sunlit legwraps for Veilbinders crossing sand lanes and ruin stairs without dropping ward rhythm.

Weight
4.4
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Sunlit Robe

Value 255

A desert ward robe for Veilbinders answering scarab, cobra, and ruin pressure with steadier sustain.

Weight
6.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Sunlit Sandals

Value 112

Soft desert sandals for Veilbinders pacing support casts between Sunpier camp and the first ruins.

Weight
2.8
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

armor

Sunpier Sunlit Veil

Value 150

A sunlit veil for Veilbinders reading desert pressure while keeping ward focus under bright glare.

Weight
2.8
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

coating

Scorpion Oil Coating

Value 7

A Sunpier coating rendered from scorpion barbs; it marks the desert poison lane while coating actions remain a later combat feature.

Weight
0.03
Stack Limit
20
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

coating

Thin Venom Coating

Value 2

A starter poison-coating supply for Gloamknife blade prep; it stacks as inventory content until active weapon-coating effects land.

Weight
0.03
Stack Limit
20
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

coating

Vipersap Coating

Value 11

A Riverwatch blade coating mixed from cobra glands and silverleaf sap, carried by Gloamknives for future poison burst interactions.

Weight
0.03
Stack Limit
20
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

consumable

Bread

Value 2

A simple town ration sold by Stonebrook provisioners.

Weight
0.2
Stack Limit
20
Equipment
Carried in supply stacks and consumed during hunts.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Stonebrook provisioners

No item icon is shown here yet.

consumable

Canopy Fruit

Value 6

A tough-skinned jungle fruit gathered from ape canopy nests, useful as a field ration during long Riverwatch loops.

Weight
0.2
Stack Limit
20
Equipment
Carried in supply stacks and consumed during hunts.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

consumable

Field Antidote Vial

Value 8

A basic poison-prep vial; it uses the current recovery consumable effect until active cleanse effects exist.

Weight
0.1
Stack Limit
20
Equipment
Carried in supply stacks and consumed during hunts.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

consumable

Health Potion

Value 8

A basic recovery potion stocked for new arrivals.

Weight
0.4
Stack Limit
20
Equipment
Carried in supply stacks and consumed during hunts.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Stonebrook provisionersStarter supply planning

No item icon is shown here yet.

consumable

Jungle Fruit Mash

Value 12

A dense Riverwatch ration that keeps recovery steady during poison-path and web-hollow routes.

Weight
0.2
Stack Limit
20
Equipment
Carried in supply stacks and consumed during hunts.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

consumable

Mana Potion

Value 24

A reliable mana potion for Northwatch, Sunpier, and Riverwatch spell routes.

Weight
0.4
Stack Limit
20
Equipment
Carried in supply stacks and consumed during hunts.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

consumable

Minor Mana Potion

Value 10

A starter mana draught for early caster routes and support recovery.

Weight
0.4
Stack Limit
20
Equipment
Carried in supply stacks and consumed during hunts.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

consumable

Pitch Torch Bundle

Value 6

A bundle of pitch torches for dark routes; it uses recovery prep until dedicated light-source effects exist.

Weight
0.2
Stack Limit
20
Equipment
Carried in supply stacks and consumed during hunts.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

consumable

Riverwatch Antidote Draught

Value 6

A bitter Riverwatch field draught used after poison pulls. It steadies recovery during jungle pushes and tastes strongly of crushed silverleaf.

Weight
0.2
Stack Limit
10
Equipment
Carried in supply stacks and consumed during hunts.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

consumable

Strong Health Potion

Value 20

A stronger mainland recovery potion for Northwatch and early desert routes.

Weight
0.4
Stack Limit
20
Equipment
Carried in supply stacks and consumed during hunts.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Stonebrook provisionersStarter supply planning

No item icon is shown here yet.

consumable

Sunpier Date Wrap

Value 8

A desert ration wrapped for hot route travel and longer Sunpier loops.

Weight
0.2
Stack Limit
20
Equipment
Carried in supply stacks and consumed during hunts.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

consumable

Trail Ration

Value 5

A packed road ration for mainland routes that extends recovery time longer than basic bread.

Weight
0.2
Stack Limit
20
Equipment
Carried in supply stacks and consumed during hunts.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

currency

Gold Coin

Value 1

Standard Stonebrook trade coin.

Weight
0
Stack Limit
100
Equipment
Stored, traded, or spent through normal economy systems.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Ancient Scarab Carapace

Value 58

A dense old chitin plate from the armored scarabs below the Sunken Ruin.

Weight
0.2
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Canopy Bowwood Stave

Value 54

A dense straight-grained jungle wood stave cut for Waystalker bow repairs and Riverwatch snare frames.

Weight
0.3
Stack Limit
20
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Desert Chitin

Value 12

Polished scarab shell used by nomad traders for small repairs.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Sunpier Scarab dropsNomad trade routes

No item icon is shown here yet.

material

Desert Ward Charm Fragment

Value 64

A cracked charm fragment etched with faint Ward Stone geometry.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Hunter Bowstring Fiber

Value 44

A waxed jungle fiber bundle cut from a tribal hunter bow, useful for snares and Waystalker bow repairs.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Jungle Ape Fang

Value 46

A broad canopy ape fang used by Riverwatch hunters for bow grips and warding charms.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Jungle Cobra Gland

Value 28

A dense cobra venom gland with enough potency for Riverwatch antidote work.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Jungle Spider Silk

Value 32

Sticky web silk cut from Riverwatch hollows, prized for snares and bowstring binding.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Jungle Spirit Bead

Value 66

A moss-dark ward bead left behind by a rooted jungle spirit, traded for Riverwatch shaman lore.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Jungle Tarantula Fang

Value 40

A hooked tarantula fang with dried venom in the groove, traded for stronger Riverwatch antitoxins.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Mirage Raid Charm

Value 180

A stack-one heat-glass charm carried by Mirage Nomad raid leaders as proof that the field was pushed back.

Weight
0.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Mirage Shard

Value 46

A heat-warped glass sliver left behind when a sand spirit loses form.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Nomad Raider Sash

Value 32

Sun-faded desert cloth stripped from hostile raiders and useful for ward charms.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Northwatch Iron Ore

Value 15

A dark iron chunk from the Old Mine, valuable to Northwatch quartermasters.

Weight
0.2
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Orc Camp Salvage

Value 10

Usable straps, blade chips, and rough camp fittings recovered from the Orc Camp Cave.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Road Bandit Token

Value 9

A stamped scrap marker taken from Stonebrook road bandits; Ada buys these as proof the Northwatch route is safer.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Road Boar Tusk

Value 8

A chipped tusk from the bristled boars rooting near the Northwatch road shrine.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Sand Djinn Signet

Value 190

A rare bronze signet fused with storm glass, proof that a ruin-bound djinn was defeated.

Weight
0.1
Stack Limit
10
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Scorpion Stinger

Value 18

A dry venom barb with value to desert healers and trophy buyers.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Glass Scorpion dropsDesert trophy buyers

No item icon is shown here yet.

material

Silverleaf Herb

Value 18

A pale jungle herb gathered from poison-path roots and used in Riverwatch antidote work.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Sunpier Sandcloth

Value 28

Coarse desert cloth used for wraps, tents, and ward-stone packing.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Sunpier Sun Gem

Value 72

A warm desert gem chipped from ruin pockets and scarab nests.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Swarm Silk Knot

Value 210

A stack-one knot of night-swarm webbing used as proof that Web Hollows pressure was pushed back.

Weight
0.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Tribal Hunter Mask

Value 58

A carved Riverwatch mask taken from hunter cover near the Moss-Ring ruin, traded for tribe-lore and ward research.

Weight
0.2
Stack Limit
20
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Vine Amber

Value 52

A sticky amber knot from spirit-bound vines, used for root charms and jungle spell research.

Weight
0.1
Stack Limit
50
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

material

Vine Shaman Totem

Value 420

A rare carved temple totem wrapped in living vine, proof that the Overgrown Temple shaman ambush was broken.

Weight
0.4
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

ring

Northwatch Iron Oath Band

Value 82

A plain iron band recovered from mainland patrol routes, granting a small survivability bonus.

Weight
0.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

ring

Stonebrook Wayfarer Band

Value 24

A humble road band found in starter hunting routes, useful for a tiny health and carry buffer without replacing gear progression.

Weight
0.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

ring

Sunpier Mirage Band

Value 190

A desert glass band with a faint shimmer, adding a small mana reserve and light offensive edge.

Weight
0.1
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

shield

Northwatch Guard Shield

Value 90

A road guard shield for Ironbound fighters holding wolf, bandit, and orc pressure around Northwatch.

Weight
9
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

shield

Northwatch Waychapel Ward

Value 88

A chapel-marked ward shield for Veilbinders supporting Northwatch patrol and cemetery routes.

Weight
7.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

shield

Stonebrook Mender Ward

Value 26

A small starter ward for Veilbinders using a focus and shield to stabilize early road pressure.

Weight
5.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

shield

Stonebrook Militia Buckler

Value 28

A plain starter buckler for Ironbound recruits who want a shield hand free on Stonebrook roads.

Weight
7
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

shield

Sunpier Brass Shield

Value 210

A brass-ribbed desert shield for Ironbound pulls through scarab dunes, cobra hollows, and ruin doors.

Weight
11
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

shield

Sunpier Sunlit Ward

Value 205

A sunlit ward shield for Veilbinders holding support lines through desert and ruin pressure.

Weight
8.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Northwatch Forge Axe

Value 110

A one-handed patrol axe from Northwatch smiths, built for Ironbound road work against wolves, bandits, and orc shields.

Weight
26
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Northwatch Ranger Bow

Value 95

A road-ranger bow with a reinforced grip, tuned for Waystalker pressure against wolves, bandits, and orc scouts.

Weight
15
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Northwatch Road Stiletto

Value 88

A narrow road stiletto carried by Gloamknives who work around wolf, bandit, orc, and Old Mine pressure.

Weight
5.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Northwatch Skirmisher Blade

Value 82

A short road blade carried by Northwatch scouts, made for Waystalker cutbacks through wolf, bandit, and orc pressure.

Weight
7
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Northwatch Watchblade

Value 85

A steady road-guard sword for Ironbound patrols clearing wolves, orc scouts, and the first mine pulls around Northwatch.

Weight
21
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Northwatch Waychapel Staff

Value 95

A two-handed travel staff with chapel marks, used by Veilbinders who hold a line through wolf, bandit, orc, and Old Mine pressure.

Weight
12
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Riverwatch Canopy Bow

Value 790

A damp jungle bow cut from dense canopy wood, made for Waystalkers who kite through web hollows and hunter cover.

Weight
16
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Riverwatch Leafblade

Value 710

A thin jungle leafblade with a wrapped grip, suited to Waystalkers slipping through web hollows and hunter cover.

Weight
7.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Riverwatch Viper's Edge

Value 760

A thin jungle edge for Gloamknives who time short burst windows through poison path pulls, web hollows, and hunter cover.

Weight
5.7
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Scarab Blessing Staff

Value 500

A rare two-handed ruin staff bound with ward-charm fragments, giving Veilbinders a stronger sustain tool for Sunken Ruin pushes.

Weight
13.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Scarab Fang Dagger

Value 395

A rare hooked ruin dagger with a scarab-fang profile, useful for Waystalkers cutting out of Sunken Ruin melee pressure.

Weight
8.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Scarab Guard Sword

Value 430

A rare curved sword recovered from deep Sunken Ruin guards, balanced for Ironbound defense while the Desert Ward Stone route escalates.

Weight
27
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Scarab Shellsplitter Axe

Value 510

A rare two-handed axe with a hooked desert edge, traded out of Sunken Ruin caches for Ironbound players willing to give up a shield.

Weight
38
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Scarab Sting Bow

Value 455

A rare ruin bow set with scarab-carapace nocks, prized by Waystalkers who hold range through Sunken Ruin pressure.

Weight
17
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Stonebrook Cutpurse Dagger

Value 30

A compact starter dagger for Gloamknives learning close burst windows on Stonebrook roads without committing to heavy armor.

Weight
5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Stonebrook Mender's Focus

Value 34

A small starter holy focus for Veilbinders learning to keep allies steady through Stonebrook road pressure.

Weight
7
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Stonebrook Militia Sword

Value 28

A plain one-handed starter sword issued to Ironbound recruits who want a shield hand free on Stonebrook roads.

Weight
18
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Stonebrook Practice Bow

Value 30

A simple two-handed starter bow for Waystalkers learning road pulls and safe kiting around Stonebrook fields.

Weight
14
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Stonebrook Trail Knife

Value 26

A light starter knife for Waystalkers who need a one-handed sidearm when road pulls close inside bow range.

Weight
6
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Stonebrook Woodcutter Hatchet

Value 34

A compact starter hatchet for Ironbound recruits who prefer heavier chops while keeping a shield hand open on Stonebrook errands.

Weight
22
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Sunpier Brass Mace

Value 235

A short desert mace with a brass head, heavy enough to crack scarab shells without dropping Ironbound shield discipline.

Weight
29
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Sunpier Brass Saber

Value 190

A shield-friendly desert saber with a wrapped grip, useful for Ironbound pushes into scarab dunes and cobra hollows.

Weight
23
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Sunpier Recurve Bow

Value 205

A compact desert recurve with wrapped limbs, useful for Waystalkers threading shots through scarab dunes and nomad cover.

Weight
15.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Sunpier Shade Dagger

Value 195

A wrapped desert dagger for Gloamknives threading quick strikes through scarab dunes, cobra hollows, and nomad cover.

Weight
5.8
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Sunpier Sunlit Focus

Value 220

A warm desert focus for Veilbinders who answer scarab and cobra pressure with steadier ward timing.

Weight
7.5
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.

weapon

Sunpier Throwing Knives

Value 180

A balanced belt-set of desert throwing knives, represented as a one-handed Waystalker weapon until thrown-weapon actions land.

Weight
8
Stack Limit
1
Equipment
Material item; not directly equipped.
Cosmetic Status
Gameplay item, not a cosmetic entitlement.

Sources

Common currency circulation

No item icon is shown here yet.