ammunition
Fletched Arrows
Value 1Plain starter arrows with dark feather fletching, sold in small bundles for early Waystalker road practice.
- Weight
- 0.05
- Stack Limit
- 100
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
ammunition
Hardened Arrows
Value 2Northwatch-hardened arrow bundles with heavier heads for wolves, bandits, orc shields, and Old Mine pests.
- Weight
- 0.05
- Stack Limit
- 100
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
ammunition
Sunpier Barbed Arrows
Value 4Desert barbed arrows wrapped against sand wear, useful once Waystalkers push from Sunpier into scarab and nomad lanes.
- Weight
- 0.05
- Stack Limit
- 100
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
amulet
Northwatch Road Charm
Value 82A worn travel charm dropped around mainland danger routes, adding a modest mana and carry buffer.
- Weight
- 0.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
amulet
Riverwatch Heartstring Charm
Value 720A jungle heartstring amulet that slightly widens both health and mana margins for longer Riverwatch loops.
- Weight
- 0.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A rare ward-charm amulet from the Sunken Ruin, tuned for a modest defensive and mana bump.
- Weight
- 0.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
amulet
Stonebrook Candle Charm
Value 24A small charm from early road shrines that gives new characters a minor mana and defense cushion.
- Weight
- 0.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A warm sun-gem charm from desert drops, offering a small health and defense lift.
- Weight
- 0.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Patrol Boots
Value 55Hard-soled patrol boots for Ironbound road guards crossing ruined stones, cave dust, and mine supports.
- Weight
- 8
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Patrol Gloves
Value 40Northwatch Ironbound gloves kept as set-completion inventory content until the armor schema adds hands.
- Weight
- 3.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Patrol Hauberk
Value 120A Northwatch chain hauberk for Ironbound patrols who need steadier protection against mainland pulls.
- Weight
- 24
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Patrol Helm
Value 70A heavier patrol helm for Ironbound fighters moving into wolf, bandit, orc, and Old Mine work.
- Weight
- 10
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Patrol Leggings
Value 90Chain-reinforced patrol leggings sized for Ironbound pushes beyond Stonebrook's starter lanes.
- Weight
- 16
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Roadshade Boots
Value 52Light road boots for Gloamknives keeping fast angle changes across mainland pressure.
- Weight
- 2.3
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Roadshade Gloves
Value 36Northwatch Gloamknife gloves kept as set-completion inventory content until hands equipment is introduced.
- Weight
- 1.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Roadshade Leggings
Value 82Flexible leggings for Gloamknives moving through Northwatch roadside pulls and old mine dust.
- Weight
- 3.7
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Roadshade Mask
Value 62A roadshade mask for Gloamknives working around Northwatch patrol lines, bandit camps, and cave turns.
- Weight
- 2.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Roadshade Vest
Value 108A close-fit road vest for Gloamknives who need a little protection without muting dagger timing.
- Weight
- 5.4
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Scout Boots
Value 50Light scout boots for Waystalkers who need clean pivots through Northwatch road pressure.
- Weight
- 2.6
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Scout Gloves
Value 34Northwatch Waystalker gloves kept as set-completion inventory content until hands equipment is introduced.
- Weight
- 1.2
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Scout Hood
Value 62A road-scout hood for Waystalkers working between Northwatch patrol lines, wolf dens, and orc caves.
- Weight
- 2.4
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Scout Jerkin
Value 105A reinforced scout jerkin for Waystalkers kiting mainland pulls while carrying extra field supplies.
- Weight
- 6
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Scout Leggings
Value 78Flexible scout leggings for Waystalkers moving through road shrines, cave dust, and mine timber.
- Weight
- 4
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Waychapel Coif
Value 64A waychapel coif for Veilbinders supporting patrols through Northwatch roads and cemetery omens.
- Weight
- 2.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Waychapel Gloves
Value 36Northwatch Veilbinder gloves kept as set-completion inventory content until hands equipment is introduced.
- Weight
- 1.2
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Waychapel Robe
Value 110A travel robe with chapel stitching for Veilbinders holding a defensive line through mainland pulls.
- Weight
- 5.8
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Northwatch Waychapel Sandals
Value 52Road-worn chapel sandals for Veilbinders pacing wards around Northwatch support routes.
- Weight
- 2.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Riverwatch Canopy Gloves
Value 280Riverwatch Waystalker gloves kept as set-completion inventory content until hands equipment is introduced.
- Weight
- 1.8
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Riverwatch Canopy Hood
Value 610A damp canopy hood for Waystalkers moving through poison paths, web hollows, and hunter cover.
- Weight
- 3.4
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Riverwatch Canopy Jacket
Value 1010A flexible jungle jacket stitched with spider silk for Waystalkers who kite through Riverwatch loops.
- Weight
- 9
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Riverwatch Canopy Leggings
Value 760Spider-silk leggings for Waystalkers keeping their footing through vines, mud, and web hollows.
- Weight
- 6
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Riverwatch Viperscale Gloves
Value 290Riverwatch Gloamknife gloves kept as set-completion inventory content until hands equipment is introduced.
- Weight
- 1.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Riverwatch Viperscale Jacket
Value 1030A close-fitting jungle jacket for Gloamknives cutting short openings through Riverwatch ambush routes.
- Weight
- 7.6
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Riverwatch Viperscale Leggings
Value 780Viperscale leggings for Gloamknives keeping burst routes through vines, mud, and hunter cover.
- Weight
- 5.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Scarab Blessing Circlet
Value 340A rare ward-charm circlet from ruin caches, made for Veilbinders sustaining Scarab Queen routes.
- Weight
- 3.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Scarab Blessing Gloves
Value 175Rare Veilbinder blessing gloves kept as armor-set inventory content until hands equipment exists.
- Weight
- 1.4
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Scarab Blessing Legwraps
Value 440Rare blessing legwraps for Veilbinders holding steady footwork through Sunken Ruin approaches.
- Weight
- 4.9
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Scarab Blessing Sandals
Value 250Rare ruin sandals for Veilbinders keeping ward spacing through scarab guard pressure.
- Weight
- 3.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
Rare scarab-shell Ironbound gloves kept as armor-set inventory content until a hands slot exists.
- Weight
- 4.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A rare carapace helm from deep Sunken Ruin caches, shaped for Ironbound players entering harder desert pulls.
- Weight
- 14
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Scarab Guard Shellplate
Value 640A rare shellplate cuirass built from hardened scarab carapace for Ironbound dungeon pressure in the Sunken Ruin.
- Weight
- 36
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Scarab Skirmish Gloves
Value 165Rare Waystalker skirmish gloves kept as armor-set inventory content until hands equipment exists.
- Weight
- 1.6
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Scarab Skirmish Vest
Value 560A rare desert skirmish vest with light carapace threading for Waystalkers pushing the Sunken Ruin.
- Weight
- 8
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Scarab Venomguard Boots
Value 240Rare ruin boots for Gloamknives pivoting around scarab guard and queen pressure.
- Weight
- 2.9
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Scarab Venomguard Gloves
Value 170Rare Gloamknife venomguard gloves kept as armor-set inventory content until hands equipment exists.
- Weight
- 1.3
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Scarab Venomguard Legwraps
Value 430Rare venomguard legwraps for Gloamknives holding fast lines through the Sunken Ruin approach.
- Weight
- 4.7
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Cutpurse Boots
Value 18Soft starter boots for Gloamknives keeping quiet pivots through Stonebrook road pressure.
- Weight
- 2
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Cutpurse Gloves
Value 12Starter Gloamknife gloves kept as armor-set inventory content until a dedicated hands equipment slot exists.
- Weight
- 0.9
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Cutpurse Mask
Value 20A starter Gloamknife mask for close-range practice around Stonebrook roads without the drag of heavy gear.
- Weight
- 1.8
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Cutpurse Trousers
Value 26Loose starter trousers for Gloamknives practicing dagger steps through grass, roads, and cave mouths.
- Weight
- 3.2
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Cutpurse Vest
Value 36A light starter vest for Gloamknives learning short burst windows and quick exits on early roads.
- Weight
- 4.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Mender Circlet
Value 20A starter Veilbinder circlet for learning ward timing and small heals around Stonebrook road pressure.
- Weight
- 2.2
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Mender Gloves
Value 12Starter Veilbinder gloves kept as armor-set inventory content until a dedicated hands equipment slot exists.
- Weight
- 1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Mender Robe
Value 34A starter ward robe for Veilbinders keeping allies steady through early pulls and first cave routes.
- Weight
- 5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Mender Sandals
Value 18Simple starter sandals for Veilbinders stepping between ward circles and wounded travelers.
- Weight
- 2.2
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Mender Trousers
Value 26Soft starter trousers for Veilbinders learning safe cast spacing on grass, road, and shrine edges.
- Weight
- 3.4
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Militia Boots
Value 18Reinforced starter boots for Ironbound road work between Stonebrook fields and the first hostile pockets.
- Weight
- 6
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Militia Coat
Value 38A quilted starter coat with small iron plates, built for Ironbound players learning to hold melee contact.
- Weight
- 18
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Militia Gloves
Value 14Starter Ironbound gloves kept as armor-set inventory content until a dedicated hands equipment slot exists.
- Weight
- 3
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Militia Greaves
Value 28Plain road greaves for Ironbound recruits who need leg protection without leaving starter weight bands.
- Weight
- 12
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Militia Helm
Value 22A simple iron-rim helm issued to Ironbound recruits for first road patrols around Stonebrook.
- Weight
- 8
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Trail Boots
Value 18Soft starter boots for Waystalkers learning movement spacing through grass, road, and cave-edge terrain.
- Weight
- 2
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Trail Gloves
Value 12Starter Waystalker gloves kept as armor-set inventory content until a dedicated hands equipment slot exists.
- Weight
- 1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Trail Hood
Value 20A light starter hood for Waystalkers learning to kite along Stonebrook roads without losing awareness.
- Weight
- 2
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Trail Jacket
Value 34A flexible starter jacket for Waystalkers who need room to draw a bow and cut away from early melee.
- Weight
- 5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Stonebrook Trail Trousers
Value 26Light starter trousers for Waystalkers practicing road pulls and quick retreats around Stonebrook.
- Weight
- 3.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
Sand-wrapped brass boots made for Ironbound route work between Sunpier camp and the Sunken Ruin.
- Weight
- 10
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Brass Cuirass
Value 280A brass-ribbed cuirass for Ironbound fighters holding scarab and cobra contact without losing shield discipline.
- Weight
- 30
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Brass Gloves
Value 85Brass-edged Ironbound gloves kept as set-completion inventory content until hands equipment is introduced.
- Weight
- 4
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A desert helm with brass edging and scarab-shell reinforcement for Ironbound pushes through Sunpier pressure.
- Weight
- 12
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Brass Legguards
Value 210Segmented desert legguards that help Ironbound players stay planted through scarab dunes and ruin stairs.
- Weight
- 20
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Sandwrap Boots
Value 105Soft desert boots for Waystalkers who need clean footing between Sunpier camp and ruin entrances.
- Weight
- 3
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Sandwrap Gloves
Value 72Sunpier Waystalker gloves kept as set-completion inventory content until a hands slot exists.
- Weight
- 1.4
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Sandwrap Hood
Value 140A sand-wrapped hood for Waystalkers moving through desert glare, scarab burrows, and cobra tells.
- Weight
- 2.8
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Sandwrap Leggings
Value 180Wrapped desert leggings for Waystalkers crossing hot dunes and ruin stairs without heavy armor drag.
- Weight
- 4.8
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Sandwrap Vest
Value 245A desert vest wrapped against sand wear, giving Waystalkers enough protection for Sunpier route work.
- Weight
- 7
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Shadecloth Boots
Value 110Soft desert boots for Gloamknives stepping around scorpion stings, cobra lunges, and ruin corners.
- Weight
- 2.6
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Shadecloth Gloves
Value 75Sunpier Gloamknife gloves kept as set-completion inventory content until a hands slot exists.
- Weight
- 1.2
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Shadecloth Jacket
Value 250A wrapped desert jacket for Gloamknives closing in and cutting out around Sunpier ruin routes.
- Weight
- 6
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Shadecloth Legwraps
Value 185Wrapped desert legwear for Gloamknives keeping quick stance changes in sand and ruin stairs.
- Weight
- 4.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Shadecloth Mask
Value 145A desert shadecloth mask for Gloamknives reading scarab tells and nomad feints under Sunpier glare.
- Weight
- 2.4
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Sunlit Gloves
Value 78Sunpier Veilbinder gloves kept as set-completion inventory content until a hands slot exists.
- Weight
- 1.3
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Sunlit Legwraps
Value 190Sunlit legwraps for Veilbinders crossing sand lanes and ruin stairs without dropping ward rhythm.
- Weight
- 4.4
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A desert ward robe for Veilbinders answering scarab, cobra, and ruin pressure with steadier sustain.
- Weight
- 6.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
armor
Sunpier Sunlit Sandals
Value 112Soft desert sandals for Veilbinders pacing support casts between Sunpier camp and the first ruins.
- Weight
- 2.8
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A sunlit veil for Veilbinders reading desert pressure while keeping ward focus under bright glare.
- Weight
- 2.8
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
coating
Scorpion Oil Coating
Value 7A Sunpier coating rendered from scorpion barbs; it marks the desert poison lane while coating actions remain a later combat feature.
- Weight
- 0.03
- Stack Limit
- 20
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
coating
Thin Venom Coating
Value 2A starter poison-coating supply for Gloamknife blade prep; it stacks as inventory content until active weapon-coating effects land.
- Weight
- 0.03
- Stack Limit
- 20
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A Riverwatch blade coating mixed from cobra glands and silverleaf sap, carried by Gloamknives for future poison burst interactions.
- Weight
- 0.03
- Stack Limit
- 20
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A simple town ration sold by Stonebrook provisioners.
- Weight
- 0.2
- Stack Limit
- 20
- Equipment
- Carried in supply stacks and consumed during hunts.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Stonebrook provisioners
No item icon is shown here yet.
A tough-skinned jungle fruit gathered from ape canopy nests, useful as a field ration during long Riverwatch loops.
- Weight
- 0.2
- Stack Limit
- 20
- Equipment
- Carried in supply stacks and consumed during hunts.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
consumable
Field Antidote Vial
Value 8A basic poison-prep vial; it uses the current recovery consumable effect until active cleanse effects exist.
- Weight
- 0.1
- Stack Limit
- 20
- Equipment
- Carried in supply stacks and consumed during hunts.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A basic recovery potion stocked for new arrivals.
- Weight
- 0.4
- Stack Limit
- 20
- Equipment
- Carried in supply stacks and consumed during hunts.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Stonebrook provisionersStarter supply planning
No item icon is shown here yet.
consumable
Jungle Fruit Mash
Value 12A dense Riverwatch ration that keeps recovery steady during poison-path and web-hollow routes.
- Weight
- 0.2
- Stack Limit
- 20
- Equipment
- Carried in supply stacks and consumed during hunts.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A reliable mana potion for Northwatch, Sunpier, and Riverwatch spell routes.
- Weight
- 0.4
- Stack Limit
- 20
- Equipment
- Carried in supply stacks and consumed during hunts.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
consumable
Minor Mana Potion
Value 10A starter mana draught for early caster routes and support recovery.
- Weight
- 0.4
- Stack Limit
- 20
- Equipment
- Carried in supply stacks and consumed during hunts.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
consumable
Pitch Torch Bundle
Value 6A bundle of pitch torches for dark routes; it uses recovery prep until dedicated light-source effects exist.
- Weight
- 0.2
- Stack Limit
- 20
- Equipment
- Carried in supply stacks and consumed during hunts.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
consumable
Riverwatch Antidote Draught
Value 6A bitter Riverwatch field draught used after poison pulls. It steadies recovery during jungle pushes and tastes strongly of crushed silverleaf.
- Weight
- 0.2
- Stack Limit
- 10
- Equipment
- Carried in supply stacks and consumed during hunts.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
consumable
Strong Health Potion
Value 20A stronger mainland recovery potion for Northwatch and early desert routes.
- Weight
- 0.4
- Stack Limit
- 20
- Equipment
- Carried in supply stacks and consumed during hunts.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Stonebrook provisionersStarter supply planning
No item icon is shown here yet.
consumable
Sunpier Date Wrap
Value 8A desert ration wrapped for hot route travel and longer Sunpier loops.
- Weight
- 0.2
- Stack Limit
- 20
- Equipment
- Carried in supply stacks and consumed during hunts.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A packed road ration for mainland routes that extends recovery time longer than basic bread.
- Weight
- 0.2
- Stack Limit
- 20
- Equipment
- Carried in supply stacks and consumed during hunts.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
Standard Stonebrook trade coin.
- Weight
- 0
- Stack Limit
- 100
- Equipment
- Stored, traded, or spent through normal economy systems.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
material
Ancient Scarab Carapace
Value 58A dense old chitin plate from the armored scarabs below the Sunken Ruin.
- Weight
- 0.2
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
material
Canopy Bowwood Stave
Value 54A dense straight-grained jungle wood stave cut for Waystalker bow repairs and Riverwatch snare frames.
- Weight
- 0.3
- Stack Limit
- 20
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
Polished scarab shell used by nomad traders for small repairs.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Sunpier Scarab dropsNomad trade routes
No item icon is shown here yet.
material
Desert Ward Charm Fragment
Value 64A cracked charm fragment etched with faint Ward Stone geometry.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
material
Hunter Bowstring Fiber
Value 44A waxed jungle fiber bundle cut from a tribal hunter bow, useful for snares and Waystalker bow repairs.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A broad canopy ape fang used by Riverwatch hunters for bow grips and warding charms.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
material
Jungle Cobra Gland
Value 28A dense cobra venom gland with enough potency for Riverwatch antidote work.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
material
Jungle Spider Silk
Value 32Sticky web silk cut from Riverwatch hollows, prized for snares and bowstring binding.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
material
Jungle Spirit Bead
Value 66A moss-dark ward bead left behind by a rooted jungle spirit, traded for Riverwatch shaman lore.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
material
Jungle Tarantula Fang
Value 40A hooked tarantula fang with dried venom in the groove, traded for stronger Riverwatch antitoxins.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
material
Mirage Raid Charm
Value 180A stack-one heat-glass charm carried by Mirage Nomad raid leaders as proof that the field was pushed back.
- Weight
- 0.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A heat-warped glass sliver left behind when a sand spirit loses form.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
material
Nomad Raider Sash
Value 32Sun-faded desert cloth stripped from hostile raiders and useful for ward charms.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
material
Northwatch Iron Ore
Value 15A dark iron chunk from the Old Mine, valuable to Northwatch quartermasters.
- Weight
- 0.2
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
Usable straps, blade chips, and rough camp fittings recovered from the Orc Camp Cave.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
material
Road Bandit Token
Value 9A stamped scrap marker taken from Stonebrook road bandits; Ada buys these as proof the Northwatch route is safer.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A chipped tusk from the bristled boars rooting near the Northwatch road shrine.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
material
Sand Djinn Signet
Value 190A rare bronze signet fused with storm glass, proof that a ruin-bound djinn was defeated.
- Weight
- 0.1
- Stack Limit
- 10
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A dry venom barb with value to desert healers and trophy buyers.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Glass Scorpion dropsDesert trophy buyers
No item icon is shown here yet.
A pale jungle herb gathered from poison-path roots and used in Riverwatch antidote work.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
material
Sunpier Sandcloth
Value 28Coarse desert cloth used for wraps, tents, and ward-stone packing.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A warm desert gem chipped from ruin pockets and scarab nests.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A stack-one knot of night-swarm webbing used as proof that Web Hollows pressure was pushed back.
- Weight
- 0.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
material
Tribal Hunter Mask
Value 58A carved Riverwatch mask taken from hunter cover near the Moss-Ring ruin, traded for tribe-lore and ward research.
- Weight
- 0.2
- Stack Limit
- 20
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A sticky amber knot from spirit-bound vines, used for root charms and jungle spell research.
- Weight
- 0.1
- Stack Limit
- 50
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
material
Vine Shaman Totem
Value 420A rare carved temple totem wrapped in living vine, proof that the Overgrown Temple shaman ambush was broken.
- Weight
- 0.4
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
ring
Northwatch Iron Oath Band
Value 82A plain iron band recovered from mainland patrol routes, granting a small survivability bonus.
- Weight
- 0.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
ring
Stonebrook Wayfarer Band
Value 24A humble road band found in starter hunting routes, useful for a tiny health and carry buffer without replacing gear progression.
- Weight
- 0.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A desert glass band with a faint shimmer, adding a small mana reserve and light offensive edge.
- Weight
- 0.1
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
shield
Northwatch Guard Shield
Value 90A road guard shield for Ironbound fighters holding wolf, bandit, and orc pressure around Northwatch.
- Weight
- 9
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
shield
Northwatch Waychapel Ward
Value 88A chapel-marked ward shield for Veilbinders supporting Northwatch patrol and cemetery routes.
- Weight
- 7.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
shield
Stonebrook Mender Ward
Value 26A small starter ward for Veilbinders using a focus and shield to stabilize early road pressure.
- Weight
- 5.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
shield
Stonebrook Militia Buckler
Value 28A plain starter buckler for Ironbound recruits who want a shield hand free on Stonebrook roads.
- Weight
- 7
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
shield
Sunpier Brass Shield
Value 210A brass-ribbed desert shield for Ironbound pulls through scarab dunes, cobra hollows, and ruin doors.
- Weight
- 11
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
shield
Sunpier Sunlit Ward
Value 205A sunlit ward shield for Veilbinders holding support lines through desert and ruin pressure.
- Weight
- 8.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Northwatch Forge Axe
Value 110A one-handed patrol axe from Northwatch smiths, built for Ironbound road work against wolves, bandits, and orc shields.
- Weight
- 26
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Northwatch Ranger Bow
Value 95A road-ranger bow with a reinforced grip, tuned for Waystalker pressure against wolves, bandits, and orc scouts.
- Weight
- 15
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Northwatch Road Stiletto
Value 88A narrow road stiletto carried by Gloamknives who work around wolf, bandit, orc, and Old Mine pressure.
- Weight
- 5.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Northwatch Skirmisher Blade
Value 82A short road blade carried by Northwatch scouts, made for Waystalker cutbacks through wolf, bandit, and orc pressure.
- Weight
- 7
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Northwatch Watchblade
Value 85A steady road-guard sword for Ironbound patrols clearing wolves, orc scouts, and the first mine pulls around Northwatch.
- Weight
- 21
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Northwatch Waychapel Staff
Value 95A two-handed travel staff with chapel marks, used by Veilbinders who hold a line through wolf, bandit, orc, and Old Mine pressure.
- Weight
- 12
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Riverwatch Canopy Bow
Value 790A damp jungle bow cut from dense canopy wood, made for Waystalkers who kite through web hollows and hunter cover.
- Weight
- 16
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Riverwatch Leafblade
Value 710A thin jungle leafblade with a wrapped grip, suited to Waystalkers slipping through web hollows and hunter cover.
- Weight
- 7.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Riverwatch Viper's Edge
Value 760A thin jungle edge for Gloamknives who time short burst windows through poison path pulls, web hollows, and hunter cover.
- Weight
- 5.7
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Scarab Blessing Staff
Value 500A rare two-handed ruin staff bound with ward-charm fragments, giving Veilbinders a stronger sustain tool for Sunken Ruin pushes.
- Weight
- 13.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A rare hooked ruin dagger with a scarab-fang profile, useful for Waystalkers cutting out of Sunken Ruin melee pressure.
- Weight
- 8.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A rare curved sword recovered from deep Sunken Ruin guards, balanced for Ironbound defense while the Desert Ward Stone route escalates.
- Weight
- 27
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Scarab Shellsplitter Axe
Value 510A rare two-handed axe with a hooked desert edge, traded out of Sunken Ruin caches for Ironbound players willing to give up a shield.
- Weight
- 38
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A rare ruin bow set with scarab-carapace nocks, prized by Waystalkers who hold range through Sunken Ruin pressure.
- Weight
- 17
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Stonebrook Cutpurse Dagger
Value 30A compact starter dagger for Gloamknives learning close burst windows on Stonebrook roads without committing to heavy armor.
- Weight
- 5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Stonebrook Mender's Focus
Value 34A small starter holy focus for Veilbinders learning to keep allies steady through Stonebrook road pressure.
- Weight
- 7
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Stonebrook Militia Sword
Value 28A plain one-handed starter sword issued to Ironbound recruits who want a shield hand free on Stonebrook roads.
- Weight
- 18
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Stonebrook Practice Bow
Value 30A simple two-handed starter bow for Waystalkers learning road pulls and safe kiting around Stonebrook fields.
- Weight
- 14
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Stonebrook Trail Knife
Value 26A light starter knife for Waystalkers who need a one-handed sidearm when road pulls close inside bow range.
- Weight
- 6
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Stonebrook Woodcutter Hatchet
Value 34A compact starter hatchet for Ironbound recruits who prefer heavier chops while keeping a shield hand open on Stonebrook errands.
- Weight
- 22
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
A short desert mace with a brass head, heavy enough to crack scarab shells without dropping Ironbound shield discipline.
- Weight
- 29
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Sunpier Brass Saber
Value 190A shield-friendly desert saber with a wrapped grip, useful for Ironbound pushes into scarab dunes and cobra hollows.
- Weight
- 23
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Sunpier Recurve Bow
Value 205A compact desert recurve with wrapped limbs, useful for Waystalkers threading shots through scarab dunes and nomad cover.
- Weight
- 15.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Sunpier Shade Dagger
Value 195A wrapped desert dagger for Gloamknives threading quick strikes through scarab dunes, cobra hollows, and nomad cover.
- Weight
- 5.8
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Sunpier Sunlit Focus
Value 220A warm desert focus for Veilbinders who answer scarab and cobra pressure with steadier ward timing.
- Weight
- 7.5
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.
weapon
Sunpier Throwing Knives
Value 180A balanced belt-set of desert throwing knives, represented as a one-handed Waystalker weapon until thrown-weapon actions land.
- Weight
- 8
- Stack Limit
- 1
- Equipment
- Material item; not directly equipped.
- Cosmetic Status
- Gameplay item, not a cosmetic entitlement.
Sources
Common currency circulation
No item icon is shown here yet.